The Repo Man Multiverse

Cult-comedy, Repo Man, celebrated its 40th anniversary in March of 2024. This science-fiction road film, written and directed by Alex Cox, is postmodern pastiche and a seminal entry in punksploitation. A tongue in cheek critique of Reagan’s America with a protagonist that doesn’t fit in the straight world during troubled times. Where everyone is fighting over scraps and crime seems to be the secret ingredient, but choosing to walk the seamy side could get you mixed up with space aliens.

After graduating from UCLA in the early 80s, Alex Cox and a few friends formed Edge City Productions to create low-budget feature films. He wrote the script for Repo Man as a satirical commentary on Reaganomics and a culture of excess and conformity. Essentially the beginning of our modern day ending. The film highlights the malaise of an 18-year-old punk in 1984, Otto Maddox. A young man that keeps getting in his own way while trying to forge his path. Otto’s parents are stoned hippies that sold out his future and are hypnotized by televangelists. He struggles to hold a regular 9-5, has a bum love life, and delinquent friends doomed to end up in jail or dead. Played by Emilio Estevez, Otto gets recruited by Harry Dean Stanton’s character, Bud, a repo agent playing by his own rules in the intense world of repossession. Cox once said in an interview that the movie “was based on my own personal Los Angeles horrors and the tutelage of Mark Lewis, a car repossessor and my neighbour in Venice.” Soon Otto is entangled in a hunt for a 1964 Chevy Malibu with a UFO cult, a lobotomized mad scientist, and a secret government agency.

Perhaps one reason the film is so beloved in the cult sense is because of how brutally relatable it can be even while having such a wacky plot. You watch Otto get hit with a devastating wave of existentialism, realizing how mundane the game of life is. Of course you’re gonna hop in the spaceship when the aliens arrive! Who doesn’t wanna be saved from the milquetoast roles of liminal suburbia?

Waldo’s Hawaiian Holiday

In the mid-90s, Alex Cox created a script for a Repo Man sequel titled “Otto’s Hawaiian Holiday”. Universal Pictures owned the rights to any official sequel, so the lead character’s name had to be changed to “Waldo”. Cox was finalizing a deal to begin filming in 1997, but it collapsed when Emilio Estevez pulled out of the project, saying that the script did not make sense. The script remained on Alex’s website where Christopher Bones of Gestalt Publishing stumbled across it and reached out about a graphic novel adaptation. Illustrated by Bones and Justin Randall, Waldo’s Hawaiian Holiday was published as a quasi-sequel in 2008.

The story picks up 10-13 years where the Repo Man film left off. Otto Waldo returns from his space travels in the 64’ Chevy Malibu with no memory of where he’s been. It’s now the grimy Clinton-era, a culture choked with hotline scams and chain emails. His parents’ home in Edge City is now a rundown boarding house. Everything is different but still kind of the same? No longer a disaffected youth, Waldo is just another lost soul in the welfare-to-workfare 90s and gets a job in telemarketing flimflams. A cog in the machine is doomed to become a mark, and it doesn’t take long for Waldo to receive a sketchy call offering him a free holiday in Hawaii. But every attempt made to get away to paradise is thwarted by spam-artist bureaucracy and bizarre events. Eventually Waldo realizes that Los Angeles is an experimental self-maintaining prison constructed by Martians.

Though the illustrations are ambiguous, the reader will recognize the supporting characters as they were meant to be played by the original actors of Repo Man. From his girlfriends to his coworkers and even his fellow boarders. The faces are familiar, but they are different people, including Waldo himself. Rather than trying to make sense of it all, he holds onto the hope of going on that Hawaiian vacation.

You can purchase a PDF of Waldo’s Hawaiian Holiday on globalcomix.com.

A Texas Tale of Treason

As mentioned before, the Waldo script had been left untouched on the director’s website for years, prior to the graphic novel adaptation. In the early Aughts, a group of old punks from Texas reached out to Cox with the idea of making a low-to-no budget version of Waldo’s Hawaiian Holiday. With Alex’s permission, the motorcycle mechanic Stuart Kincaid with his team of Antstuie Productions, set out to honor the beloved 84’ cult film with a DIY sequel made by punks for the punks. Over the course of 3 years of filming, anything that could go wrong did go wrong. Beyond the crew being hassled by cops and blue-collar scheduling conflicts, delays crop up from dodging hurricanes Rita and Katrina. There are casting setbacks, and actors are paying their own way as a labor of love. Kincaid was selling off rare motorcycle parts to continue funding the project and even destroyed part of his own house to build the sets for his vision of Waldo. But Antstuie Productions soldiered on with their collective passion until issues between Kincaid and Cox reached a boiling point. Waldo’s Hawaiian Holiday was a hair shy of being completed when Cox rescinded the rights to his script, and the film is to never see the light of day.

That’s when Antstuie decided to make a documentary out of their tumultuous experience to salvage something from their effort. A Texas Tale of Treason -or- How I Learned to HATE the Bomb with a tagline that reads “The ALMOST Making of Waldo…” Featuring clips from the film and interviews from cast and crew, it seems as if Antstuie’s Waldo were to play out exactly as Gestalt Publishing’s graphic novel later would. Several members of punk bands like The Hickoids, Angry Samoans, and The Rhythm Pigs give their accounts of the roller coaster ride that was the filming of Waldo. Kincaid lays the documentary out as a cautionary tale to diehard Repo Man fans and anyone with interest in micro-budget filmmaking. Hopefully inspiring a renewed disgust for the nature of the Hollywood beast and its demi-gorgons of entertainment. Perhaps the biggest takeaway is not to meet your heroes and to think outside the standard definitions of punk rock. Alex Cox declined to be interviewed for the documentary and never publicly gave his side of the story. A Texas Tale is an honest representation of the blood, sweat, and guts that the crew put into this project and the devastation of being left hanging out to dry.

In 2024, there doesn’t seem to be any simple way to view the documentary. No online video, no downloading, streaming or purchasing. It seems as if A Texas Tale of Treason has become just as lost of a film as Antstuie’s Waldo’s Hawaiian Holiday. The trailer for the documentary can still be found online and the YouTube user “ant stuie” seems to be the only online presence of the original production company. But the account offers several clips from the documentary and raw footage of Waldo.

Repo Chick

While Alex Cox shares the rights to Repo Man with Universal Pictures, neither can produce a true sequel without the other’s consent. Twenty-four years after the original film, he writes and directs a “spiritual sequel” in 2009 called Repo Chick. A cynical exacerbation of the 2008 economic crisis. In an interview with ScreenDaily, Cox admitted to being inspired by how things had gotten worse.

“The repo business has expanded to everything from boats, houses, aeroplanes, small nations … children.”

Repo Chick utilizes surreal green screen backgrounds and animations. An aesthetic reminiscent of Waking Life and A Scanner Darkly that gives the post-apocalyptic satire a gritty, contrast blown appeal. It may have even inspired the art direction of 2023’s popular Barbie movie. Though Repo Chick makes no references to Repo Man, Cox was able to recruit a lot of the same actors from the 1984 movie. Olivia Barash, Zander Schloss, Jennifer Balgobin, Del Zamora, Tom Finnegan, Eddie Velez, Biff Yeager, and Miguel Sandoval return in Repo Chick, but in completely different roles. Any fan of the original will find these familiar faces in the corners of the film a real treat. The goofy brute in Duke’s punk gang, Archie, now plays repo management that idolizes John Wayne and has the cool attitude of the character Bud. Once again, familiar faces but very different people.

The plot follows Pixxi, a spoiled heiress of a wealthy family in LA. After yet another tabloid scandal, her family disinherits her. To reclaim her fortune, Pixxi is expected to get a real job on the same day her car is repossessed, and her entourage begins to fall away. That’s when Pixxi learns what a booming and intense industry repossession can be during times of widespread credit collapse. As a thrill-seeker, she is immediately successful as a repossession agent. Now gainfully employed, she tries to reconcile with her family, only to find they have given her inheritance to televangelists. Determined to rebuild her wealth, Pixxi finds a wanted poster promising a $1,000,000 reward for the successful return of an antique train with a glowing caboose. She tracks the elusive California Zephyr with several prominent figures aboard and joins them on a tour of a proposed energy pipeline–but actually, they’re eco-terrorists! Threatening to use weapons of mass destruction unless the sport of golf is banned nationwide (I fully support this) , and all members of the federal government become vegan.

Repo Chick references with a sneering humor the cult-like figures of organized religion, local politics, and the prioritizing of luxury for the elite over sustainability for the masses. Like a snake biting its own tail, everybody repeats the cycle of just doing what they think they’re supposed to be doing. Simulacrum trapped in a tabletop experiment, it’s the same story just a different dimension.

Looking for the Joke with the Microscope

Alex Cox returns for another plate of shrimp by announcing in early 2024 that he’s directing yet another sequel. Repo Man 2: The Wages of Beer is considered a reimagining and a continuation of the original 1984 film. Backed by Buffalo 8 Productions, it’ll star Kiowa Gordon as the lead role of Otto. Returning from his 40-year-long intergalactic joyride, Otto finds himself in a modern timeline ruled by internet, social media, and hi-tech scamming. The film promises to “deliver an enthralling mix of punk energy, existential comedy, and unconventional storytelling, navigating the chaotic world of repo men into a new age of nuclear brinkmanship and driverless cars.” Filming is set to begin in the summer of 2024.

Alex Cox’s Repo Man and the trilogy of “non sequels” fit together perfectly 40 years later. They contain running gags and themes within themselves and relating to each other. When paralleled to reality, everything is vaguely familiar but a slightly different flavor as society really is just that boring and predictable. Yet they find the absurd humor of being doomed to repeat history, which I suppose is the punchline to the cosmic joke. Lastly, the Repo Man multiverse is a credit to the desperation of the malcontents and the endless search for meaning. We can all only hope to be offered a ride in a time machine shaped like a 64’ Chevy Malibu.

– K. Ratticus

*Originally printed in Cathode Ray Mission #3 Fall of 2024

Maniac Mansion: The Point & Click Horror Comedy Game

Graphical adventures were the rising star of gaming in the 1980s. A genre defined with interactive storylines driven by exploration and puzzles. Many offered players a text parser to input commands. This could become a vexing experience to get the precise arrangement of words to advance the game. Eventually the point-and-click interface was adapted as a standard for interactive fiction, beginning with an unlikely project published by LucasArts in 1987. Borrowing heavily from B-films and fantasy comics, Ron Gilbert and Gary Winnick created the dark humored gaming experience, Maniac Mansion.

The Game History/Censorship

Gilbert and Winnick met in 1984 while working at LucasArts. Both fans of sci-fi schlock, they became fast friends over a shared love for horror films. After the completion of Koronus Rift, the pair toyed with the idea of a horror comedy game of their own. Originally mapping their ideas as a paper-and-pencil game, they set their plot in a haunted house and added popular horror tropes. The format of King’s Quest I would inspire the vehicle for Gilbert and Winnick’s brain project. An interactive adventure game with a point-and-click interface instead of fumbling with a parser. This was the birth of the SCUMM engine, an acronym for Script Creation Utility for Maniac Mansion. This programming engine featured a verb/object design paradigm and was utilized for many other games. After 2 grueling years of development, Gilbert and Winnick’s Maniac Mansion game debuted at the 1987 Consumer Electronics Show. One of LucasArts’s first self-published games, it was initially released for the Commodore 64 and Apple II. An MS-DOS port followed in 1988, along with ports for Atari ST, Amiga, MAC, and NES in 1990.

“Don’t be a tuna head!”

During Maniac Mansion’s game development for Commodore 64, Lucasfilm had censored profanity in the dialog much to the irritation of Gilbert. Resulting in some ridiculous 80s lingo like “tuna head”. The game would later be pulled from shelves in Toys R Us, just a few months after release. All due to a letter from a single consumer about the word “lust” being printed on the game box. Shortly after being ported to NES, Nintendo of America expressed concern over suggestive content. Aiming for a younger audience, Nintendo requested LucasArts tone down what they deemed inappropriate content. Such as pixelated allusions to nudity and graphic dialog like the word “kill”. The most laughable censoring issue was the phrase “NES SCUMM created by” in the credits sequence. Not realizing it was the name of the development engine, Nintendo took it as a direct insult and requested it be removed. Funny enough the company somehow missed the ability to microwave a live hamster.

Gameplay

The Maniac Mansion game begins 20 years prior with a meteor crash-landing in the backyard of the titular building. Purple and sentient, the meteor enslaves the mind of homeowner, Dr. Fred Edison. On the anniversary of the incident in present time, our brainwashed doctor has kidnapped Sandy Pantz. A local teenage girl that Dr. Fred plans to suck the brains out of for an experiment. Sandy’s boyfriend, Dave Miller, rallies a handful of his friends from school in an attempt to infiltrate the Edison mansion and rescue her. Punks and nerds unite to put a stop to this mad science, encountering the rest of the Edison family along the way. Dr. Fred’s raunchy wife, Nurse Edna and their military obsessed son, Weird Ed. Also inhabiting the house are two sentient tentacles, a kind green tentacle and evil purple one. The Maniac Mansion game is unique in allowing the player to pick three of seven characters for the rescue mission. Each defined by their various skills, which allow for different solutions to many of the game’s puzzles. Syd is a new waver, Michael the school photographer, Jeff the surfer, Razor a punk singer, Wendy an aspiring writer, and Bernard the token geek. Players can only control a single character at a time and switch via the “New Kid” command. Most actions are carried out by selecting verbs on the screen and applying them to an object. If any one of the kids are captured by the Edisons, they are thrown into the dungeon and must be rescued by any character who still has their freedom.

“Oh good! More brain donors!”  

The development team took a lot of inspiration from their favorite horror films to aid in the game’s creation. Winnick referenced the 1969 film, Horror House, describing it as “a ridiculous teen horror movie”, in which teenagers inside a building were killed one by one without any thought of leaving. Gilbert often expressed his fondness of the mad scientist trope, citing horror films of the 80s like The Fly and Reanimator. But the film Creepshow would really set the tone of the game’s premise, specifically the segment “The Lonesome Death of Jordy Verrill”. Starring Stephen King, it follows a farmer who encounters a fuzzy meteor. The rest of the Edison family was shaped after characters from EC Comics and Warren Publishing magazines which specialized in horror and science fiction from the 40s and 50s. Other sources have listed films like The Little Shop of Horrors, Night of The Comet, Friday the 13th and A Nightmare on Elm Street as inspiration for the Maniac Mansion game. The actual house was designed in detail to resemble the main building on Skywalker Ranch where LucasArts was located and George Lucas himself kept his office.

The Legacy Lives On

In 1993, LucasArts released the sequel Day of the Tentacle. Set 5 years after the events of the Maniac Mansion game, the purple tentacle becomes exposed to toxic waste. Driving him insane, he sets on a course for world domination. This prompts the green tentacle to reach out to Bernard from the original game. Bernard and his unique roommates must utilize a time machine to stop the purple tentacle from taking over the world. The game came with a fully playable copy of Maniac Mansion hidden as an Easter egg within the game. In 1990 a Maniac Mansion sitcom was created by Eugene Levy for the Family Channel. Loosely based on the game, Dr. Fred Edison was the only character to crossover as an “eccentric inventor”. The Edison family reside in a mansion in an upscale suburb and their lives revolve around Fred’s creations. All American mad science experiments conducted in a basement laboratory powered by a meteorite. The series lasted 3 seasons with 66 episodes.

LucasArts’ Maniac Mansion game wasn’t initially a commercial success, rather developing a slow and loyal cult following. Calling forth an audience that was deeply entwined with horror fandom to embrace gaming culture. Along the way it accidentally ended up revolutionizing the adventure game genre while solidifying LucasArts as a quality developer. With several different endings, multiple solutions to puzzles, and purposely linked up no-win situations, Maniac Mansion cultivates a high replay factor for gamers and horror fans alike.    

Further Reading

Maniac Mansion Fan Site

Nintendo Censoring of Maniac Mansion

Review: Kids of the Black Hole – A Punksploitation Anthology

My first introductions to punk rock were exactly as Tim Murr described them, “pink mohawked parodies on TV shows like Mama’s Family.” Or perhaps it was a young Johnny Depp “Speaker Diving” to Agent Orange on 21 Jump Street. The fascination with these cartoon portrayals led me to seek out other punks on film. Low budget movies with actual bands performing punk rock soundtracks and even real punkers as extras.

Anyone with a special devotion to punksploitation has a story of the influence it had on their life. Return of The Living Dead took place on the day I was born, and I’ve sampled many lines from Repo Man for mixtapes, over the years. Tim Marr shares the same love for the subgenre that I do. Curating a small collection of original short stories inspired by classics of the 80s like Suburbia and Dudes. St Rooster Books released the (hopefully the 1st of many) anthology, Kids of the Black Hole.

Sarah Miner’s “Black Thunder” is a fast-paced tale of mad science. Flesh crazed Gipper clones terrorize a dive on the outskirts of town. A band of punks on tour deliver a splatter fest with excellent one-liner cheese. Chris Hallock continues the theme of surreal tour life with “Urchins”. A punkrock girl finds her true voice after a gig. Facing off with Nazi skin heads as newly crowned queen of the Philly CHUDs. Paul Lubsczewski’s “I Love Livin’ in the City” is a hard-boiled fleece. A punk gang prowls through strange city streets, ready to pounce on poseurs for a good time. But amid the flames and dead bodies, who is hunting who? “Skate or Die” by Jeremy Lowe is a demonic cumming-of-age nightmare. Weird kids gotta stick together and take back their power when friendships are threatened. Even if it means unleashing hell on your hometown with Satanic skateboard Droogs! Tim Murr concludes the anthology with “What We Do Is Secret”. A spooky crush drags a musician into the middle of necromancer feud. Caught between a swamp witch and a death cult, this story proves that sometimes punk rock can save your life.

I certainly hope to see more volumes of punksploitation anthologies from St Rooster Books in the future. The title, Kids of The Black Hole was taken from a song of the same name off the Adolescents’ blue album, as a tribute to the late bassist, Frank Soto. It’s sloppy good fun for lovers of weird fiction and the horror show of subculture.

Available on Amazon here.